Zomboid loot respawn settings - 20 dic 2021 ... The settings in the ini file, is when a player leaves a certain area, the loot respawn timer starts... ie: timer set for 1 hour... Player leaves ...

 
I suggest you crank down the respawn hours and peak day, as well as crank up the respawn multiplier (or some such, it's 0.1 by default and control the percentage of the population that respawn each given amount of hours). Check if your population settings suit your taste for that final go. Find a very safe place. Straight talk affordable connectivity program

How to Adjust Zombie Spawns in Project Zomboid. From the main menu, click Solo, then under Playstyle, select Custom Sandbox to be brought to the settings page. You’re going to find 11 pages worth of options, though only the first and last relate to zombie spawns. You can feel free to explore the nine other pages and mess around with loot ...respawn off, faster zee skeletonization, tweaked group sizing to more natural, multi hit on, those are what i always do been trying to tweak settings for loot drop rarity., ive had too many games where the entire run certain items never spawned such as lighter/match, axe, frying pan for ffs or in one game, not one wrench to be found.The biggest change I make is turning zombie respawn off. It doesn’t really make sense for the zombies to be able to respawn. It would if the game had other survivors/npcs. But without mods, there aren’t any. So it doesn’t make sense that zombies can keep multiplying. Plus, I like to feel like my work is being rewarded when I work on clearing out an entire area, knowing that zombies aren ...HighPlains Drifter 8 aout 2014 à 9h16. It only respawns if the server admin does a hard or soft reset. Otherwise no. #1. nsK 8 aout 2014 à 9h56. There is a server option that enables server owners to set loot respawns. Soft resets are not needed anymore, since the only thing it was supposed to do was reset loots and zombies.I play with Zombie respawns off, but they have a chance to get back up after being “killed”. I also set the decomposition time for corpses to be a more realistic 45 days. This means …Description. Brita's Weapon Pack settings tuned for a more realistic looting experience. Post 1992 weapons are included for more variety. Weapons and ammunition balanced according to ownership/sales in the US. Recommended to run with Rare/Very Rare sandbox settings. Loot will spawn where appropriate. Project Zomboid > General Discussions > Topic Details. FateX00 ... In fact i think when i was looking through the default game mode presets most are set to actually have loot respawn over time after youve used the items. ... (glasses and hats) will stay on the ground forever unless you specifically change it in the sandbox settings. #2. FateX00 ...Zombie respawn works like this. Every [respawn hours], 100* [respawn multiplier]% of zombies respawn in each cell - but only if the cell hasn’t been loaded for [respawn unseen hours]. By default, that’s every 72 hours, 10% of desired zombies in each cell respawn if the cell has been unloaded for at least 16 hours.Apr 21, 2021 · Every Day: Loot will respawn every single day. Every Week: Every 7 days loot will respawn. Every Month: Every 30 in-game days loot respawns. Every 2 Months: Every 60 in-game days loot will respawn. Honestly, unless you’re very new to the game or have a reason to change this, you probably shouldn’t change the loot settings. I'd like my server to be set up as follows: If a player is in a cell, zombies will never respawn. When a player leaves a cell, 20% of zombies will respawn every week (168 hours). However, if a player returns to that cell, it blocks spawns and the 168-hour timer is reset upon leaving. I believe I should set the settings as such: RespawnHours = 0.Custom Sandbox allows the player to adjust the game settings to the way they like. After choosing a starting location, the player can choose their own options, or choose a preset to customise.In the Saved Presets box at the bottom, each default option is the same settings used in the default game modes. *NOTE: the Character options have …Sep 20, 2021 · Loot Respawn - That this will spawn items at the specified times (1 day, week, month, 2 months) and it will respawn items in containers randomly, not all at once. Loot Seen Prevent Hours - The amount of time a player must stay out of a zone for loot to respawn. Go to the host menu, select the server and select manage settings. Then go to edit selected settings. Then go down to the Loot tab of the INI category, change the hours to your liking and loot will respawn within that time period after being looted once. If it has the amount or more listed in Max Items For Loot Respawn a container will not ...-A place you haven't explored yet, so the loot hasn't generated -A container that doesn't have the minimum amount of items to skip the loot respawn cycle thus, respawning the items like it is a new container (player made containers don't count). So yeah, you can still find the items in new containers or old containers that respawned the loot.I'd like my server to be set up as follows: If a player is in a cell, zombies will never respawn. When a player leaves a cell, 20% of zombies will respawn every week (168 hours). However, if a player returns to that cell, it blocks spawns and the 168-hour timer is reset upon leaving. I believe I should set the settings as such: RespawnHours = 0.The thing is that I find high population settings more of a nuisance than a threat. I enjoy the thrill of not knowing if I will be able to find any food on 10 houses because I have loot settings on insanely rare, but I surely not enjoy to kill a hundred zeds every time I want to walk 10 meters cause I have x8, x16, or whatever population settings.Multiplayer server setting questions. Just a few short questions. 1: Loot Respawn. -How does it work with the INI settings and the Sandbox settings? -My thought is for the loot tab in INI. Hours for loot to respawn, represents real live hours, so 24 would be one real life day. Sandbox refers to the sand box. If you set it to 2 months, the game ...I know what the settings do, and if you craft and place your own furniture, loot doesn't respawn. So the question is, if we take a water cooler from a police station, does that count as messing with the building and stop loot from respawning, or can we remove furniture and leave weapon and ammo storage alone and come back a month later and have ...You can also change these settings ingame (when logged in as an admin) via /changeoption optionName=*value* and then /reloadoptions. ... ServerWelcomeMessage = <RGB:1,0,0> Welcome to Project Zomboid MP test ! to chat locally press \"t\", ... HoursForLootRespawn = 0 //Enable loot respawn if > 0, then the zone need to be …A CHUNK is a 10x10 area of TILES. If you set respawn hours to 3 months zombies will not respawn in a CELL until 3 months have passed. A CELL is a 300x300 area of TILES and a 30x30 area of CHUNKS. The timer on the respawn hours setting is not reset when you enter a CHUNK the amount from the UNSEEN hours is simply added on (16 hours by default). I know what the settings do, and if you craft and place your own furniture, loot doesn't respawn. So the question is, if we take a water cooler from a police station, does that count as messing with the building and stop loot from respawning, or can we remove furniture and leave weapon and ammo storage alone and come back a month later and have ... Nova Scotia PZ player checking in. 250 hours of Zomboid has prepared me for this moment. 1.4K. 97. r/projectzomboid. Join. • 7 days ago. This is my base around 20 days in, built this all without a sledge hammer. It is built on …For example, a multiplier of 0.05 leaves respawn on but insignificantly low to still let you clear an area. Joverby • 8 mo. ago. Most fun and immersive settings for me are 6x pop , no respawns , low loot settings but leave on zombie migration. AdmiralYuki • 8 mo. ago. Initial zombies to 1.5x, migration 12h, transmission off, heli to ...For example, a multiplier of 0.05 leaves respawn on but insignificantly low to still let you clear an area. Joverby • 8 mo. ago. Most fun and immersive settings for me are 6x pop , no respawns , low loot settings but leave on zombie migration. AdmiralYuki • 8 mo. ago. Initial zombies to 1.5x, migration 12h, transmission off, heli to ... You can choose to forgo the "not spawning for two weeks" part but keep the "respawn slowly" part and spread it out over two weeks. In order to do this, you can divide 1 by the number of hours you want the zombies to respawn over (we'll say 336 hours, or two weeks.) and set the settings like so: Respawn hours: 1. Respawn unseen hours: 16.Hi, I'm hosting a server where the configurations have been changed several times. However, one that I can't get to work is loot respawn. I'm aware that the HoursForLootRespawn in the .ini file takes priority, and that I need to set the LootRespawn to 2 or more in the sandbox file. Currently, it's set up like this: HoursForLootRespawn = 1 MaxItemsForLootRespawn = 5 I set this up so that the ...James Herd Aug 26, 2022 Project Zomboid Use it Sparingly!! Image via The Indie Stone In Project Zomboid, one of the most surefire ways to survive is finding a secure source of …It only respawns if the server admin does a hard or soft reset. Otherwise no. There is a server option that enables server owners to set loot respawns. Soft resets are not needed anymore, since the only thing it was supposed to do was reset loots and zombies. Okay, thanks for the feeback.Project Zomboid. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews ... Pretty sure there's a setting on respawn time before making the world #1. Woldren. Jan 4, 2022 @ 9:05am it's a sandbox setting, you just have to disable their respawn. When you start a new game, select "Custom sandbox", I don't …-A place you haven't explored yet, so the loot hasn't generated -A container that doesn't have the minimum amount of items to skip the loot respawn cycle thus, respawning the items like it is a new container (player made containers don't count). So yeah, you can still find the items in new containers or old containers that respawned the loot.-A place you haven't explored yet, so the loot hasn't generated -A container that doesn't have the minimum amount of items to skip the loot respawn cycle thus, respawning the items like it is a new container (player made containers don't count). So yeah, you can still find the items in new containers or old containers that respawned the loot.Can I change the length of days or the amount of Zombies/loot? Is there a way to respawn loot? Sandbox settings of the server are set up via the SandboxVars.lua ...DefaultPort =16261. The port in which players will need to supply their client to connect to your server. """NOTE -""" This port will need to be open on your router. ResetID …RingoD123. Here is an example of a simple map mod using custom room definitions, custom loot zones and custom procedural distribution lists using the new loot distribution system (41.51+). 3 gas stations have been placed in a cell intended to be added to the vanilla map via a map mod, the Northern most station has a custom loot zone …The Advanced Zombie Options can be a little convoluted in how they work, so lets demystify some of that, starting with Respawn Unseen Hours.Today we go over ...I have just tested this using the debug mode, with a Pop peak multiplier of 2, pop peak day of 3 and respawn hour of zero. I loaded into the spawn tile, walked to the border with three other tiles (so that all 4 tiles were loaded i.e. my 100x100 chunk vicinity overlapped with all 4 tiles) and then fast forwarded the time to day 4.I even set loot respawn to 1h and restarted and the shelves sat empty for 24h straight IRL. Unfortunately not, we tried a lot of things but were unable to get the loot spawn fixed. I'm pretty sure it was a result of too many mods being activated and one of them cancelling the other out. Hi, I'm hosting a server where the configurations have been changed several times. However, one that I can't get to work is loot respawn. I'm aware that the HoursForLootRespawn in the .ini file takes priority, and that I need to set the LootRespawn to 2 or more in the sandbox file. Currently, it's set up like this: HoursForLootRespawn = 1 MaxItemsForLootRespawn = 5 I set this up so that the ...After many times, i don't figure out to make the loot respawn on the server even the option is active. There is the lines i have done to make it (if i'm not wrong with it) : SandboxVars.lua : LootRespawn = 4, SeenHoursPreventLootRespawn = 0, servertest.ini : HoursForLootRespawn=0. I would like the loot respawn every month on the server.Here is an example of a simple map mod using custom room definitions, custom loot zones and custom procedural distribution lists using the new loot distribution system (41.51+). 3 gas stations have been placed in a cell intended to be added to the vanilla map via a map mod, the Northern most station has a custom loot zone placed over it as ...Respawn Hours: set to 0; Zomboid don't respawn. Redistribute Hours: set to 0; Zomboid don't migrate naturally. Follow Sound Distance: set to 0; Inactive Zomboid don't follow sounds. Update: If you want zomboid to be able to hear but don't want them to migrate via sound, set Sadistic AI Director > Meta Event to None . Altruistic_Ads • 3 mo. ago.You can also change these settings ingame (when logged in as an admin) via /changeoption optionName=*value* and then /reloadoptions. ... ServerWelcomeMessage = <RGB:1,0,0> Welcome to Project Zomboid MP test ! to chat locally press \"t\", ... HoursForLootRespawn = 0 //Enable loot respawn if > 0, then the zone need to be …Furniture does not count as loot - only items in containers. It will not respawn. Overwriting - I think there are 2 settings in sandbox that impact this. First is “respawn unseen hours” - if you have been in a block within the time period, nothing will respawn in it. The second I don’t know the name of, but it deals with the number of ... Aug 31, 2022 · These are the BEST Zombie Population settings in Project Zomboid that provide you balanced gameplay between survival and a zombie slayer's wet dream. Comment... 7.Respawn multiplier. The setting ties the respawn unseen hours and the respawn hours and represents part of the total zombies to respawn per a particular time set. If a player sets this to 1.0, which is the maximum, all zombies will reemerge in each set of respawning hours. Likewise, if set to 0.1, it will take 10 cycles of reemergence time to ...As long as you set all respawns to 0, they won’t respawn. Also turn grouping to 0. It may reset to the lowest setting but it’s more of an organic feel instead of like 5 groups of set number of zombies coming towards you, it’s a more so flowing feel. 3. Jakeg80010 • 3 yr. ago. I play with no respawn. 3. What are your ideal zombie spawn / respawn settings? Only gripe I have with the game is how much time I spend killing zombies around my base, going away for a supply run for around a day or two, then coming back to big hordes around the base.The game will respawn them if you leave a building, but you’ll have to wait longer for them to respawn because the developers can’t keep track of every single item on the map. In Project Zomboid Does Loot Respawn Reset İnventory, loot respawns after the player leaves an area. The rate of loot respawning is determined by the difficulty ...Create a new sandbox game, load Apocalypse preset at the bottom, change what you want and start the game. Quit, go to the new save folder, copy map_sand.bin, paste it in your normal save, replace and enjoy. 4. Technical-Rain-183 • 2 yr. ago. thank you! works perfectly. Zombie respawn can be disabled when you create your custom sandbox Zomboid game. The settings can be found under the Advanced Zombie Options tab. Here’s what to do: Respawn Hours = 0 (disables zombies respawning) Redistribute Hours = 0 (prevents zombies from migrating to unpopulated areas) Home Games Project Zomboid How to Turn off and ...I don't have an immediate answer for you, but you could test to see if this works in a solo sandbox game. Just lower the settings to something more reasonable for the sake of the test like setting loot respawn to 5 irl minutes so you can see if it works and then you'll know how it should behave and the only variable that changes is the time it takes to trigger.Start a new game from the main menu by selecting the option Solo. Select the Custom Sandbox option and choose any spawn point you wish. Select the Advanced Zombie Options tab. Change the Respawn Hours value to 0. Tweak the settings as you wish and start the game.Only the empty storage boxes, drawers, etc. will have their loot respawn. If you leave some items in a crate, nothing will happen for those! i was reading about this and i think this is slightly wrong, you can set a value which changes the max value for spawn and you can set whether or not you want stuff to spawn in your base in general.Loot respawn settings question Currently when hosting a server there are 2 loot respawn settings: - INI server settings category, when you can set Hours for Loot Respawn, Max items for loot respawn and item number limit per container - sandbox settings with choice to make loot respawn every day/week/month up to 2 months and loot seen prevent hoursThe default settings for this is 10% respawn after 72 in-game hours. So if a cell has 500 Zombies in it and each day you kill 50, no Zombies will actually respawn. But if you leave the area for 72 hours, 50 Zombies will respawn there. After 720 hours the cell has 500 zombies again. Zombies will migrate in a cell, but I do not know if they ... Change the respawn multiplier to 0.05, and the unseen hours modifier to 168 hours (a week), so zombies won’t respawn in an area unless you’ve been away for more than a week - and even then, it takes two months to reach peak population. Remember that turning zombie respawn off means no zombies spawn either. So the peak population multiplier ... hoursforlootspawn=0. lootspawn=4 (monthly) The author of this topic has marked a post as the answer to their question. Click here to jump to that post. Originally posted by Lazy Joe: i think the sandbox loot respawn setting is kinda just for singleplayer, once you host server, that hourlootspawn will probably overwrite the singleplayer …On these servers, you'll see piles of loot on the floor next to every container. Players attempting to ensure loot respawn on that container. Leave a scrap of paper or a rotten rat, and that container won't respawn. Afaik, loot respawn applies to all containers that are default parts of the map. I can't speak with certainty about cardboard ...Jan 17, 2022 · How to Adjust Zombie Spawns in Project Zomboid. From the main menu, click Solo, then under Playstyle, select Custom Sandbox to be brought to the settings page. You’re going to find 11 pages worth of options, though only the first and last relate to zombie spawns. You can feel free to explore the nine other pages and mess around with loot ... Nov 18, 2019 · On these servers, you'll see piles of loot on the floor next to every container. Players attempting to ensure loot respawn on that container. Leave a scrap of paper or a rotten rat, and that container won't respawn. Afaik, loot respawn applies to all containers that are default parts of the map. I can't speak with certainty about cardboard ... There's a sandbox setting that you can choose for loot to respawn if there are less than X number of items in the container. So if you set it to 10 items, and the container has 7, it will generate more loot. If playing multiplayer with 15 hour loot respawn then NOBODY can visit that cell for 15 hours for loot to respawn, correct?The main Configuration file for Project Zomboid is in the "Configuration files" section of the game control panel. When done with the changes, click "save" and restart your the server. You can also change these settings ingame (when logged in as an admin) via /changeoption optionName=*value* and then /reloadoptions. PVP = true //Enable PVP. These are the BEST Zombie Population settings in Project Zomboid that provide you balanced gameplay between survival and a zombie slayer's wet dream. Comment...When setting up item respawn there are 2 different fields for where you can set up item respawn times. the loot tab under "INI" and the world tab under "sandbox" 1.) is only 1 uesd? if so which one, or are they both used? 2.) is the option under "INI" IRL hours or in game hours? 3.) it says all loot respawns at the same time, does that mean that after i loot the very first container ever, that ...The default settings make your actions feel pointless. Population Multiplier: 1.0, which is hard with build 41. Population Start Multiplier: 1.0. Don't change this. Population Peak Multiplier: 1.5. When you have supplies, there will be more zombies in new areas. Population Peak Day: 28 days. Respawn Hours: 120 hours.If you haven't defined a special loot modifier for something the game will use the accordings sandbox settings for them. How you can alter the loot modifier: The mod comes with a file called "CoxisDistribution.ini" which already has some settings defined. The higher the number you set here the more likely the item/categorie will spawn.Also, tried restarting the server (or reloading the config with command)? #8. Duckling 18 ม.ค. 2022 @ 1:35pm. โพสต์ดั้งเดิมโดย CptVodka: I think there's a setting for respawning loot in locations with less than X items in. I.e, if it's set to 5, then only inventories with less than 5 items will respawn.As long as you set all respawns to 0, they won’t respawn. Also turn grouping to 0. It may reset to the lowest setting but it’s more of an organic feel instead of like 5 groups of set number of zombies coming towards you, it’s a more so flowing feel. 3. Jakeg80010 • 3 yr. ago. I play with no respawn. 3.Zombie respawn can be disabled when you create your custom sandbox Zomboid game. The settings can be found under the Advanced Zombie Options tab. Here’s what to do: Respawn Hours = 0 (disables zombies respawning) Redistribute Hours = 0 (prevents zombies from migrating to unpopulated areas) Home Games Project …Furniture does not count as loot - only items in containers. It will not respawn. Overwriting - I think there are 2 settings in sandbox that impact this. First is “respawn unseen hours” - if you have been in a block within the time period, nothing will respawn in it. The second I don’t know the name of, but it deals with the number of ... [MP] Undoing broken loot respawns due to nonstruction prevents loot respawn setting Loot respawn in some buildings on a server I play have been broken by players who moved or built stuff in or near it, including important locations such as warehouses, gas stations, and even the main MCP.respawn off, faster zee skeletonization, tweaked group sizing to more natural, multi hit on, those are what i always do been trying to tweak settings for loot drop rarity., ive had too many games where the entire run certain items never spawned such as lighter/match, axe, frying pan for ffs or in one game, not one wrench to be found.From my understanding it goes like this: HoursForLootRespawn - Loot respawns always on the whole map in the set time, it is set in in-game hours Loot …A CHUNK is a 10x10 area of TILES. If you set respawn hours to 3 months zombies will not respawn in a CELL until 3 months have passed. A CELL is a 300x300 area of TILES and a 30x30 area of CHUNKS. The timer on the respawn hours setting is not reset when you enter a CHUNK the amount from the UNSEEN hours is simply added on (16 hours by default). Loot respawn settings question Currently when hosting a server there are 2 loot respawn settings: - INI server settings category, when you can set Hours for Loot Respawn, Max items for loot respawn and item number limit per container - sandbox settings with choice to make loot respawn every day/week/month up to 2 months and loot seen prevent hoursHoursForLootRespawn variation #1 - That this setting is a hard timer for when loot will respawn in game, no matter what. The current tooltip in-game supports …Jan 16, 2022 · In the reverse, Respawn hours over 0 means zombie respawns will occur after X hours in any valid cell, You can have a Respawn of 1 hour, but an unseen of 100, and the zombies would then respawn once per hour, But only in cells you haven't seen in the last 100 hours; Any cell you've seen within that 99 hour period is invalid for respawn and ... May 27, 2022 · The Advanced Zombie Options can be a little convoluted in how they work, so lets demystify some of that, starting with Respawn Unseen Hours.Today we go over ... Spawning in zombies from thin air is cheap imo though. Used to have it 120hrs (5 days), they still trickle in with heli/meta events. But it got bit too quiet once I cleared an area and had a farm going. Saw a streamer doing an Insane/no respawn, 10k kills still in the first town, relentless.May 9, 2017 · Population setting. I suggest you crank up the population multiplier to max (4) and maybe the peak day to the same (or lower). Then, you can tweak the initial population to a fraction because it's multiplied by 4 (even 0.1 is higher then low population with 0.35 and 1 pop multiplier). Peak day and respawn setting. Jan 16, 2022 · In the reverse, Respawn hours over 0 means zombie respawns will occur after X hours in any valid cell, You can have a Respawn of 1 hour, but an unseen of 100, and the zombies would then respawn once per hour, But only in cells you haven't seen in the last 100 hours; Any cell you've seen within that 99 hour period is invalid for respawn and ... A good setup I have used before is to set start pop at 0. Pop at 0.75. Peak pop at 4. Peak day at 28. Respawn hours at 168 (one week). Respawn Unseen at 72 (3 days). Respawn Multiplier at 0.25. This means at the start there are no zombies. After one week there is a pop of 0.25, two is 0.50 and you guessed it three weeks 0.75.30 abr 2023 ... Then make sure to select the Advanced Zombie Options tab > Change the Respawn Hours option to 0 (zero). · Next, you can tweak the settings ...May 5, 2020 · Respawn Hours - Default 72.0 - This is how much hours need to pass for respawn in seen areas. Respawn Unseen Hours - Default 16.0 - Unseen areas respawn much more quickly by default. Respawn Multiplier - Default 0.1 - Seems like a value aimed to avoid the zombie population to respawn, even if the proper triggers are met, all at once.

In summary, the loot respawn setting in Project Zomboid allows players to customize the rate at which loot respawns in the game. This can add an element of challenge and discovery to the gameplay experience, but it’s important to find the right balance to maintain a challenging and enjoyable game.. 36 volt ride on with rubber tires

zomboid loot respawn settings

Furniture does not count as loot - only items in containers. It will not respawn. Overwriting - I think there are 2 settings in sandbox that impact this. First is “respawn unseen hours” - if you have been in a block within the time period, nothing will respawn in it. The second I don’t know the name of, but it deals with the number of ...Loot respawn in multiplayer Is there a way to change sandbox settings to allow loot respawn midgame? Doing a reset isn't an option due to how established me and my friends are. 1 5 comments Best Add a Comment FleetOfWarships • 4 mo. agoCreate a new sandbox game, load Apocalypse preset at the bottom, change what you want and start the game. Quit, go to the new save folder, copy map_sand.bin, paste it in your normal save, replace and enjoy. 4. Technical-Rain-183 • 2 yr. ago. thank you! works perfectly.Also, tried restarting the server (or reloading the config with command)? #8. Duckling 18 ม.ค. 2022 @ 1:35pm. โพสต์ดั้งเดิมโดย CptVodka: I think there's a setting for respawning loot in locations with less than X items in. I.e, if it's set to 5, then only inventories with less than 5 items will respawn. DefaultPort =16261. The port in which players will need to supply their client to connect to your server. """NOTE -""" This port will need to be open on your router. ResetID =572058526. Removing this resets your server world of zombies and loot, but not time. Mods =. Which mods you have installed on your server.Just like the zombie respawn setting, you can change the item respawn setting in the Solo mod. From the main screen, click on “Solo”, select “Custom Sandbox”, and select “Next”. After deciding on your starting location, to modify item respawn, click on “World”, then locate and alter 2 sections: 1. Loot Respawn.Aug 8, 2014 · It only respawns if the server admin does a hard or soft reset. Otherwise no. There is a server option that enables server owners to set loot respawns. Soft resets are not needed anymore, since the only thing it was supposed to do was reset loots and zombies. Okay, thanks for the feeback. In summary, the loot respawn setting in Project Zomboid allows players to customize the rate at which loot respawns in the game. This can add an element of challenge and discovery to the gameplay experience, but it's important to find the right balance to maintain a challenging and enjoyable game.In the sandbox options go into the section on the left which is titled "World". This includes some general settings and options for the world. The two settings for loot respawning There are two values we are looking for in these settings, Loot Respawn and Loot Seen Prevent Hours. Project Zomboid Loot Settings ExplainedBasically Apocalypse settings, only tweaked by no loot respawn, no zed respawn, max population, water and electricity out within the first month, and 3x XP gain (I play once a week at the most, so I can't HELLA grind). 6. TheDustySheep • 2 yr. ago. Instant zombification and no respawns are my favourites. 4.Made 2 diferent characters both of which with ammo set to rare and ranged weapons set to extremely rare, first one found 3 gun cases in my starter home, quit that and made a new character, walked outside my home killed 9 zombies and got mysself 3 pistols a revolver and 2 boxes of ammo. Havent played in quite a while but i never had this problem ...Create a new sandbox game, load Apocalypse preset at the bottom, change what you want and start the game. Quit, go to the new save folder, copy map_sand.bin, paste it in your normal save, replace and enjoy. 4. Technical-Rain-183 • 2 yr. ago. thank you! works perfectly.The Advanced Zombie Options can be a little convoluted in how they work, so lets demystify some of that, starting with Respawn Unseen Hours.Today we go over ....

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